Margarite spent some time waiting for ship modules she made to sell so she could buy some remaining minerals to build a Drake for a Caldari pilot in her corporation named Dutchess JessicaLeto. Jessica was fiiting a Drake with Tech I level fitings and completing missions with an old friend of Margarites'. Of course, Jessica has the skills to fly a Tech II fitted Drake so Margarite is making her a new Drake which is now done. The fitting are still to be built or bought. Margarite is keen on building all the ship fitting such as heavy missile launchers and various shield modifications that are recommended for a Tech II fitted Drake instead of Jessica buying them. So this is one project Margarite is working on.
Margarite is also being asked to build 4 Noctis ships and is working on 1 of her own too. So this is 5 Noctis. These will all be outfitted with Salvage Tackle 1 medium rigs. Margarite has 2 of the 3 rigs needed for her own Noctis and Jessica will be delivering some mission salvage to Margarite that hopefully allows the 3rd rig to be built.
Margarite is still working on building a Obelisk freighter. She also picked up an Orca blueprint copy and flys a corporation owned Orca quite regularly for buying and transporting materials for industrial production.
Another plan which is really just a part of regular corporation production includes building 4 Falcons, 1 Onyx, 1 Curse and 1 Pilgrim. Other corporation ship building includes 4 Taranis and 3 Anathema. These frigates are built, what is lacking are the fittings for these before they are shipped to 0.0 for use by other corporation pilots.
Margarite also has plans to outfit her own Sin, an Eris, and finish the modifcations for her own Taranis. This Taranis is to be remembered as the ship fitting that inspired Margarite to start to build the fittings for ships, as well as, the ships. Also in terms of her own ships she wants to try to invent another Occator and has always failed trying to invent these. Later today she will try again to invent an Occator blueprint copy when she has finished another large batch of Tech II ammo blueprints. She has only so many invention jobs she can work on at one time and the ammo invention takes only 37 minutes at a try.
Another ship invention and build project is for one of her factory workers. This Minmatar pilot has 1 Mastodon built by Margarite. Margarite is working to invent some medium cargohold optimization II rigs for this ship. She has invented the Tech II rig blueprints for these and this was her first rig invention success. The materials needed to build these rigs are very expensive, so they are also waiting to be built. Margarite would also like to built this factory worker a 2nd Mastodon and also 2 Prowlers. The worker pilot also has to train more to use the proper shields for these ships and the cloaking devices for the Prowlers.
Margarite is only three days away from having all four race encryption and starship engineering skills trained to level V. Years ago she had volunteered as her corporation's Amarr engineer and had eventually trained both Amarr skills to V. This took months because she trained other skills too. She managed quite quickly to pick up the other race skills except for Minmatar encryption which is only three days from completion of training to level V
This prologue is only a hint that her perfect skills made the chances of succeeding at this invention of Tech II battleships that much more likely. She used two decryptors and one succeeded yielding a -2 material efficiency blueprint meaning much less materials are needed to construct the ship. The other success was from one of the two invention attempts without decryptors and this of course yielded a -4 material efficiency blueprint that will cost more in material amounts to build the ship.
She has built all the parts for the first ship now except for the microprocessors. She will not be building the microprocessors soon, as the price of one of the materials for these microprocessors, namely the nanotransistors, is much too high on the market now. In all, the nanotransistors on Tech II ships are the most expensive material and definitely affect the cost of building more than other materials. So she waits for the price to fall on nanotransistors.
Margarite is helping a young pilot with her training as this young pilot hopes to move out to more combat in 0.0 space and fight for the corp. The pilot she is sponsoring is named Dutchess JessicaLeto. Margarite is building her ships of all kinds and hopes to supply her with two of each Caldari ship. So far she has made her two of each Tech 1 frigate and is about half way through supplying her with two of each Tech I crusier. So far Jessica can fly only a Buzzard in terms of Tech II ships. So Tech II ships will wait for awhile.
Margarite has been mostly busy with her alt mining the past two months. She has now built almost all the parts for the Orca. She may have to buy about 12 or 16 more parts or find blueprint copies for these, mine some more and build these. Today she mined mostly scorderite and was able to build 8 different parts.
Her alt flew an Orca a corpporation mate owned. Margarite also set up a new corporation player owned station in a new home system.
Building Tech II ships is becoming a habit for Margarite. She spends her income buying the moon materials needed to build the ship components for these Tech II ships. She has had some bad luck inventing lately but is ok with inventing the Ishkurs as these require only four datacores. At the moment she has 4 inventions jobs running to try to invent Oneiros ships again.
She is also building some 40 tractor beams.
This is all personal building compared to corporate building where she is working with others to make Tech II ammo.
Margarite was concerned at the beginning of the weekend with raising her security status. It was around 0.36 on Friday morning. Now it is above 0.5. She was successful with this goal as she had planned by joining a friend who invites her to missions. Her friend teaches her things and coaches her through the missions. In another way of putting it her friend is the leader of the fleet and calls out orders to Margarite as a support pilot. Today Margarite learned how to be a remote repair pilot and also how to group drones.
In the first mission, two Dominix's battleships had been unable to complete the final room in a previous attempt. Margarites friend and another third friend had tried this with the two Dominix's. This Saturday on the other hand, with Margarite's friend flying a Dominix and Margarite flying her Brutix, the mission was a success. This successful mission was done with Margarite avoiding being targeted. She was able to attack mostly with 5 Hammer II drones and was able to take out missile batteries, towers and frigates. The other pilot in the Dominix took all the damage and attacked the larger battleships the pirates were flying. In this first challenging mission both Margarite and the other pilot needed to warp out of the battle to repair the Dominix ship numerous times. It may have been 6 or 7 times they needed to warp out and then make their way back in via the acceleration gates. At least one time, the other pilot took serious hull damage, as they had not warped out soon enough.
Then the next day, they tried to set up the Brutix to act as a remote repair ship. This worked very well. Although the Brutix could only fit 2 small remote repairers and 1 medium regenerative remote repairer this was enough to hold the Dominix armor at zero damage. The first mission and use of the remote repair units required only one warp out and the remainder of that mission and the remaining missions were done without warping to safety. Margarite was still able to use drones to attack the smaller targets.
The basic and simple plan again was for Margarite to fly into combat once all the pirates had targeted the Dominix. She would then, for navigating the ship, simply set the Brutix to approach the Dominix for the whole battle. As the Dominix moved the Brutix would follow. This also helps the Brutix avoid being targeted by pirates at other distances, as basically they will choose to remain targeted on their first target, the Dominix. The Brutix will thus never become a closer target. In the beginning of the battle, once the Brutix is within 4000 meters of the Dominix, the Briutix would lock target on the Dominix and start the remote repair units. These then stay on for the duration of the battle. Once this is set up the Margarite launches her drones on the frigates. To do this she must target the frigates and then select them so she does not target the Dominix with the drones. If she makes this mistake and targets the Dominix, she is warned and can avoid this friendly fire. This is the other simple part of this plan. The Dominix starts attacking the largest ships and works towards the smallest. Whereas the Brutix starts with the smallest ships and work towards the larger ones. In today's three missions the Brutix would typically destroy all the frigates, all the destroyers and then most of the cruisers before the two pilots would be attacking the same ships and finish the battle with the three to five largest ships being joint kills.
While the bounty awarded for killings these pirates is nothing compared to hunting pirates in 0.0 security systems, combined with selling and reprocessing the loot from the pirate wreaks Margarite was able to buy enough ferrogel and fermion condensates to finish building all the components needed to another tech II ship and has started to build the components for yet another one. This first ship building job started yesterday and will be ending later today. The second ship to build is an Oneiros and Margarite will be able to afford to keep the Oneiros and use it as a better more effective remote repair ship as that is what the Oneiros is designed for. So both pilots will soon own an Oneiros. They must both train to use these properly still. Today was great practice and proved the effectiveness of remote repair to them both.